James Paul Gee
Auteur van What Video Games Have to Teach Us About Learning and Literacy
Over de Auteur
James Paul Gee is the Mary Lou Fulton Presidential Professor of Literacy Studies at Arizona State University. He is the author of many titles including An Introduction to Discourse Analysis, fourth edition (2014), Language and Learning in the Digital Age (2011) and co-editor of The Routledge toon meer Handbook of Discourse Analysis (2012). toon minder
Fotografie: Source: Wikipedia user Waterbug07 (https://en.wikipedia.org/wiki/User:Waterbug07)
Werken van James Paul Gee
New Digital Media and Learning as an Emerging Area and "Worked Examples" as One Way Forward (John D. and Catherine T.… (2009) 32 exemplaren
Teaching, Learning, Literacy in Our High-Risk High-Tech World: A Framework for Becoming Human (2017) 11 exemplaren
The Social Mind: Language, Ideology, and Social Practice (Language and Ideology) (1992) 5 exemplaren
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Algemene kennis
- Officiële naam
- Gee, James Paul
- Pseudoniemen en naamsvarianten
- Gee, J. P.
- Geboortedatum
- 1948-04-15
- Geslacht
- male
- Nationaliteit
- USA
- Geboorteplaats
- San Jose, California, USA
- Opleiding
- Stanford University (MA - Linguistics, PhD - Linguistics)
University of California, Santa Barbara (BA - Philosophy) - Beroepen
- professor (Education)
- Organisaties
- Stanford University
Hampshire College
Boston University
University of Southern California
Clark University
University of Wisconsin-Madison
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One thing that is still relevant, interesting, and true, is this:
Shooting is an easy form of social interaction (!) to program.?á As realistic forms of conversation become more computationally possible (a very hard task), I predict that shooting will be less important and talking more important in many games, even shooter games.""… (meer)