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Robert J. Schwalb

Auteur van Player's Handbook

107+ Werken 3,826 Leden 11 Besprekingen

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Fotografie: Robert J Schwalb, from his upload to Wikipedia

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Werken van Robert J. Schwalb

Player's Handbook (2014) — Auteur — 2,356 exemplaren
Forgotten Realms Player's Guide (2008) 150 exemplaren
Drow of the Underdark (2007) 102 exemplaren
Dark Heresy: The Inquisitor's Handbook (2008) — Auteur — 82 exemplaren
Realms of Sorcery (2nd Edition) (2005) — Creative team — 64 exemplaren
Elder Evils (Dungeons Dragons) (2007) 55 exemplaren
Old World Armoury (2005) 49 exemplaren
Tome of Corruption (2006) — Auteur — 47 exemplaren
Children of the Horned Rat (2006) — Medewerker — 38 exemplaren
Thieves' World Player's Manual (2009) 32 exemplaren
The Unholy Warrior's Handbook (2003) 29 exemplaren
The Quintessential Witch (2002) 22 exemplaren
The Cavalier's Handbook (2006) 16 exemplaren
The Quintessential Barbarian (2003) 15 exemplaren
True20: True Sorcery (2006) 11 exemplaren
Book of Fiends 5E (2022) 9 exemplaren
d20 Freeport Companion (2007) 9 exemplaren
Cults of Freeport (2008) 7 exemplaren
Tales of the Demon Lord (2016) 5 exemplaren
D&D Basic Rules (2018) — Ontwerper — 5 exemplaren
A Song of Ice and Fire Roleplaying Quick-Start Rules (2013) — Ontwerper — 3 exemplaren
Beyond All Worlds 3 exemplaren
Occult Philosophy 1 exemplaar
False Lives 1 exemplaar
Bred for Battle 1 exemplaar
A Land Divided 1 exemplaar
The Price of Evil 1 exemplaar
Called to Serve 1 exemplaar
In Pursuit of Power 1 exemplaar
Black Sun Dawn 1 exemplaar
Caecras 1 exemplaar
A Glorious Death 1 exemplaar
Exquisite Agony 1 exemplaar
Shattered Hopes (2008) 1 exemplaar
Demonic Excretions 1 exemplaar
Paths of Purpose 1 exemplaar
The Vault Opens 1 exemplaar
Men of Gog 1 exemplaar
Godless 1 exemplaar
Uncertain Faith 1 exemplaar
In Need of Killing 1 exemplaar
Blood Scions 1 exemplaar
Advanced Class Codex (2006) 1 exemplaar
Advanced Race Codex (2006) 1 exemplaar
March Lands 1 exemplaar
An Accursed Trio 1 exemplaar
Fine Country Folk 1 exemplaar
Kingdom of Skulls 1 exemplaar
Genius Loci 1 exemplaar
City of Gods 1 exemplaar
We Are Legion 1 exemplaar
Dread Hauntings 1 exemplaar
Forbidden Knowledge 1 exemplaar
Curse the Light 1 exemplaar
Cult of the Cog God 1 exemplaar
Soldiers of Fortune 1 exemplaar
Occult Philosophy 1 exemplaar

Gerelateerde werken

Dungeon Master's Guide (2014) — Ontwerper — 1,562 exemplaren
Monster Manual (5e) (2014) — Story Development — 1,340 exemplaren
Xanathar's Guide to Everything (2008) — Ontwerper — 914 exemplaren
Warhammer Fantasy Roleplay (2nd Edition) (2005) — Medewerker — 141 exemplaren
Sigmar's Heirs (2005) — Medewerker, sommige edities50 exemplaren
The WFRP Companion (2006) 38 exemplaren
Karak Azgal (2006) — Medewerker — 33 exemplaren
True20 Freeport Companion (2007) — Auteur, sommige edities8 exemplaren

Tagged

Algemene kennis

Geslacht
male
Nationaliteit
USA

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Besprekingen

This is my 3rd D&D player's handbook and I really like how they've gone back to a more traditional feel to the game while still allowing for (and giving support to) DMs and Players who are used to the miniatures and tiles based play of 4th edition. I'm excited to start DMing under 5e in the coming weeks.
 
Gemarkeerd
boredwillow | 5 andere besprekingen | Mar 4, 2023 |
Much improved from the previous editions. Much easier to deal with!
 
Gemarkeerd
melsmarsh | 5 andere besprekingen | Oct 25, 2022 |
I was a die-hard fan of 3.5e for a long time but 5e seems to be a worthy successor! I really enjoyed this handbook and look forward to giving it a spin.

I started playing in times of AD&D 2e and this system was unnecessarily complex even then and the worldbuilding was absolutely minimal. So when 3.5e came around it was very refreshing, books looked inviting, it felt epic, and it gave a sense of the world that adventures happen. 5e takes it to the next level - mechanics are simplified, but it doesn't limit player's options; the book is full of story hooks and many are baked into character creation (read: mandatory); it provides glimpses of different settings and sets basic themes of each (multiverse in the 1st core book!).

5e seems to be fast and intuitive mechanic-wise and gives a lot of inspiration for both DM and PCs to build an epic story. It gives a variety of options to chose from and basically everything you need to start playing (even without other core books). A lot of OP combos, powers, and spells seem to be nerfed or eliminated, so I hope for a balanced play where every choice (race/class/etc.) gives a player an awesome experience.

My only issue with this book is the lack of a short core mechanics summary. The index is very poor and frustrating, there is no glossary (like in 3.5e), and the book is full of "You will learn more about it in Chapter X". So when you want a summary of what the Proficiency Bonus is for, you need to skip through 4 different chapters of the handbook to get a full picture.
… (meer)
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1 stem
Gemarkeerd
sperzdechly | 5 andere besprekingen | Dec 28, 2020 |
Guys, that's official. I'm addicted to DnD.
 
Gemarkeerd
Alevis | 5 andere besprekingen | May 17, 2020 |

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Statistieken

Werken
107
Ook door
9
Leden
3,826
Populariteit
#6,628
Waardering
4.1
Besprekingen
11
ISBNs
59
Talen
6

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