Design

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Design

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1laena
feb 23, 2009, 12:01 pm

Includes commercial design, fashion, packaging, and product design. Also includes works on general principles of design that can be applied to various disciplines (such as art, architecture, crafts, and technology) and for works on design.

2Nicole_VanK
feb 24, 2009, 7:25 am

Wondering : does this also include graphic and typographic design? And if not, where do we put books on those?

3AnnaClaire
feb 24, 2009, 12:18 pm

So would, say, Sweater Design in Plain English go here or in "Crafts & Hobbies"? I would think the latter: that's certainly where I would look for it.

4staffordcastle
feb 24, 2009, 7:49 pm

I'd look for Sweater Design in Plain English in "Crafts & Hobbies" too, but I would not think of looking for Shoes and Pattens in "Design."

5yue
feb 27, 2009, 1:52 am

>4 staffordcastle: "Shoes and Pattens" . . . should probably go under Design>Clothing>History or something.

>2 Nicole_VanK: I would say it does include typographic design (sort a form of industrial design?), and I would also say graphic design goes here, even though it is often borderline Art/Design.

6conners
mrt 20, 2009, 10:52 am

Please check out this thread (http://www.librarything.com/topic/60594) for a link to the new OSC blog and a call for specific volunteer involvement. Thanks!

7ClassifyThis
apr 7, 2009, 8:01 am

Hi there!

I'm a graduate student studying Library and Information Science and Art History at Pratt.

I've been doing research with several other students on classification schemes like Dewey, LOC, BISAC and UDC and have been reading the forums since the time that the top-level categories were determined.

I took a crack at devising second-level categories for Design with some help from my peers. I'm not a subject expert, so my list has suggestions for third and fourth levels that are by no means complete. The deeper levels are just a means to illustrate a path that the scheme might take.

Looking forward to hearing feedback and I hope that the list might be useful, at least as a starting point.

8ClassifyThis
Bewerkt: apr 7, 2009, 11:27 am

Dit bericht is door zijn auteur gewist.

9ClassifyThis
apr 7, 2009, 11:30 am

Dit bericht is door zijn auteur gewist.

10ClassifyThis
apr 7, 2009, 12:15 pm

Sorry for the above, having some difficulty indenting.

Caveat: I devised this list with the top-level categories and scope notes in mind. There, it is suggested that books on Interior Design belong in House and Home. That category does not appear here as a result.
Promoting Design to its own top-level category posed interesting questions about Decorative Arts. Dec Arts is usually located in the Fine Arts section and there is little dissonance finding books on the Bauhaus there. But when there is an independent section for Design, it seems to me that there can be little argument that it would belong there. These design schools, and Bauhaus in particular, designed everything from buildings to furniture and jewelry. It seems that Dec Arts must follow. BISAC is the only system I've found that includes Design as a top-level. It also includes Dec Arts.
You'll also see that the second-levels are somewhat shallow, followed by a deeper set of third-levels. I was trying to build a bit of flexibility into the category keeping in mind that some libraries might not have a huge collection of books that belong here. The hope was that it would be able to grow, while still maintaining its form.
The third, fourth and fifth levels are suggestions to illustrate a possible path forward and are NOT a complete list.
Here goes:


Design Reference (General in Scope)
--->Dictionaries
---> Encyclopedias
--->Surveys
Principles and Theories (General in Scope)
--->History
--->Subjects (ie: Ergonomics, Usability, Design for the Disabled)
History and Criticism
--->General
--->Movements and Styles (i.e.: Universal Design, Bauhaus, Arts and Crafts)
------->History
-------> Works
Disciplines
--->General
------->History (these 4th and 5th levels to be repeated as needed below)
------->Subjects
----------->History
----------->Works
--->Industrial
------->General
------->History
------->Subjects (ie: Product Design, Vehicle Design)
----------->History
----------->Works
--->Communications
------->General
------->History
------->Advertising (Marketing goes in Business)
------->Package Design
------->Information Design (Web Information Architecture goes in Computers)
--->Graphic
------->General
------->History
------->Typography
------->Logos and Branding
------->Illustration
------->Book
--->Clothing
------->General
------->History
------->Costume
----------->History (Shoes and Pattens here)
----------->Works (or here?)
------->Fashion
------->Streetwear
--->Jewelry
------->General
------->History
------->Subjects
--->Textiles
------->General
------->History
-------> Rugs and Carpets
------->Tapestries
------->Drapery and Upholstery
------->Embroidery
------->Knitting
--->Furniture
------->General
------->History
------->Subjects
--->Lighting
------->General
------->History
------->Subjects
--->Glass
------->General
------->History
------->Subjects
--->Ceramics
------->General
------->History
------->Subjects
--->Metalwork
------->General
------->History
------->Subjects
--->Botanical
------->General
------->History
------->Landscape Design
------->Ikebana
Miscellaneous
--->Education

Notes:
-Practical guides and how-to books like Sweater Design In Plain English will go in "Crafts and Hobbies." DIY.
-Books on the current and historical market value of objects will be found in "Antiques and Collectibles."

Questions:
-theater design ("performing arts")? Computer-aided design ("computers" or here, under "disciplines")? Multi-media and game design ("computers")?

11laena
apr 21, 2009, 7:16 pm

this looks great!

theater design: yes, performing arts
game design: tricky, where do others (bookstores, libraries) put it?

12yue
sep 3, 2009, 10:05 am

>11 laena: Game design is a part of computer programming. Even though there is art involved it is computer generated/mapped/etc.
(It helps having computer programmers in the family)

13Suncat
sep 3, 2009, 10:08 am

>12 yue: What about design of games that are not computer games?

14yue
sep 3, 2009, 11:07 am

>13 Suncat: Is there a "Fun and Games" type section? Because in a way, that is the most appropriate area for it. Unless we are talking about the pretty/artsy/advertising side of a game, which is ... industrial design?