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Ready Player One (2011)

door Ernest Cline

Andere auteurs: Zie de sectie andere auteurs.

Reeksen: Ready Player One (1)

LedenBesprekingenPopulariteitGemiddelde beoordelingDiscussies / Aanhalingen
15,4121143296 (4.08)4 / 928
"In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the Oasis. Wade's devoted his life to studying the puzzles hidden within this world's digital confines -- puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win -- and confront the real world he's always been so desperate to escape"--Page 2 of cover.… (meer)
  1. 284
    Little brother door Cory Doctorow (2seven, whymaggiemay)
    whymaggiemay: Both about teens fighting back against the greater power using computers.
  2. 210
    Het babelvirus door Neal Stephenson (jbgryphon)
    jbgryphon: RPO's OASIS owes it's existence as much to Neil Stephenson's Metaverse as to the miriad of geek universes that are included in it.
  3. 180
    Zenumagiër door William Gibson (jbgryphon)
    jbgryphon: Gibson's Matrix and Stephenson's Metaverse are as much the basis for OASIS as any of the geek universes that are included in it.
  4. 100
    Reamde door Neal Stephenson (Anonieme gebruiker)
  5. 102
    Scott Pilgrim tegen de rest van de wereld door Bryan Lee O'Malley (quenstalof)
    quenstalof: Both show classic video game inspiration
  6. 70
    Halting State door Charles Stross (ahstrick)
  7. 60
    Daemon door Daniel Suarez (bikeracer4487)
  8. 50
    Armada door Ernest Cline (brakketh)
    brakketh: Both books focus on 1980s culture, similar narrative ark for isolated teen to hero.
  9. 116
    Sjakie en de chocoladefabriek door Roald Dahl (sturlington)
    sturlington: Ready Player One reminded me of a grown-up version of this classic.
  10. 40
    Stad van Gouden Schaduw door Tad Williams (infjsarah)
  11. 20
    Warcross door Marie Lu (deslivres5)
    deslivres5: dystopian society with virtual reality
  12. 20
    Erebos door Ursula Poznanski (aliklein)
  13. 20
    Geektastic: Stories from the Nerd Herd door Holly Black (quenstalof)
  14. 20
    For the Win door Cory Doctorow (simon_carr)
  15. 53
    The Player of Games door Iain M. Banks (GD2020)
  16. 20
    Wyrm door Mark Fabi (slagolas, slagolas, Cecrow)
    Cecrow: Players inserted into a virtual world with real world stakes, and littered with cultural references.
  17. 20
    Constellation Games door Leonard Richardson (TomWaitsTables)
  18. 10
    You door Austin Grossman (Anonieme gebruiker)
  19. 10
    Press Start to Play door Daniel H. Wilson (erikrebooted)
    erikrebooted: Similar subject matter -- where video games are more than they seem.
  20. 21
    Epic door Conor Kostick (bahuman)
    bahuman: In both stories, the protagonist protests the status quo and takes on established rulers, in the online world of MMORPG as well as the "real" world.

(toon alle 38 aanbevelingen)

2010s (99)
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1-5 van 1137 worden getoond (volgende | toon alle)
“You know you've totally screwed up your life when your whole world turns to shit and the only person you have to talk to is your system agent software!”
― Ernest Cline, Ready Player One

I had serious reservations reading this. I have to say I have never played a video game in my life. I worried if I'd understand it. It sat on my book shelf for months before I could pick it up.

Once I did I discovered I need not have worried. Did I understand everything? No way. I could not make heads or tails out of some of the "video game speak". But what I discovered is it doesn't matter. This book is just such a blast to read.

I can't believe this is the author's first book. I had a field day with this and although it did not make me want to play a video game, I loved the whole delightful story from beginning to end.

Reading this also showed me do not discard something just because you think it may not be for you or you may not understand it. Had I given in and ignored the book I'd have missed out on a truly wonderful story. ( )
  Thebeautifulsea | Aug 6, 2022 |
Loved it! Slow start, for me, but after the first quarter it quickly became better and better. Good stuff!! ( )
  bugenhageniii | Aug 6, 2022 |
I think this book is fun to read and it definitely kept me interested to see what would happen next, but I think the nostalgia at times overshadowed the plot of the book. Still worth reading though. ( )
  rosaroxxie | Aug 5, 2022 |
Fun! Fun! Fun! Loved it! ( )
  btbell_lt | Aug 1, 2022 |
So this book builds itself as a futuristic look back at '80s nostalgia. And while it does reference '80s pop culture it is in no way immerse in the world it builds up. Let's start with the overall writing. It reads like something I would have written when I was in high school. And while that is something that could work for a book that is in 1st person POV such as this one, I don't think that's what the author intended. The plot relies too much on a single person knowing way too much about a great number of items of pop culture. Too much of too many subjects to be believable. I have a feeling that the plot, writing, and good guy/bad guy characters will attempt to be explained away as being an "homage" to 80s style movie and writing. Phooey. The world exists in a futuristic time where the author's one sided liberal views are clearly expressed and at times detracts from the overall story as they are very simplistic and at times contradictory. The overall story isn't terrible and could have been more interesting. The most interesting aspect of the book is in the last portion of when the main character's plan unfolds. Anything up to that reads like a young kid who's writing himself as a perfect hero of a story. It's not that I didn't enjoy the book for what it was, but it isn't the book the geek community is making it out to be. This one is a pass. Final Grade - C- ( )
  agentx216 | Aug 1, 2022 |
1-5 van 1137 worden getoond (volgende | toon alle)
Ready Player One borrows liberally from the same Joseph Campbell plot requirements as all the beloved franchises it references, but in such a loving, deferential way that it becomes endearing. There’s a high learning curve to all of the little details Wade throws out about the world, and for anyone who doesn’t understand or love the same sect of pop culture Halliday enjoyed, Ready Player One is a tough read. But for readers in line with Cline’s obsessions, this is a guaranteed pleasure.
toegevoegd door ShelfMonkey | bewerkThe AV Club, Kevin McFarland (Aug 24, 2011)
 
"Cline is an ingenious conjurer talented at translating high concept into compelling storytelling."
toegevoegd door bookfitz | bewerkUSA Today, Don Oldenburg (Aug 21, 2011)
 
The breadth and cleverness of Mr. Cline’s imagination gets this daydream pretty far. But there comes a point when it’s clear that Wade lacks at least one dimension, and that gaming has overwhelmed everything else about this book.
toegevoegd door zhejw | bewerkNew York Times, Janet Maslin (Aug 14, 2011)
 
"Video-game players embrace the quest of a lifetime in a virtual world; screenwriter Cline’s first novel is old wine in new bottles. "
toegevoegd door bookfitz | bewerkKirkus Reviews (May 1, 2011)
 

» Andere auteurs toevoegen

AuteursnaamRolType auteurWerk?Status
Cline, Ernestprimaire auteuralle editiesbevestigd
Brand, ChristopherOmslagontwerperSecundaire auteursommige editiesbevestigd
Fowler, RalphOntwerperSecundaire auteursommige editiesbevestigd
Funioková, NaďaVertalerSecundaire auteursommige editiesbevestigd
Massey, JimOmslagontwerperSecundaire auteursommige editiesbevestigd
Mäkelä, J. PekkaVertalerSecundaire auteursommige editiesbevestigd
Mičkal, JiříArtiest omslagafbeeldingSecundaire auteursommige editiesbevestigd
Riffel, HannesÜbersetzerSecundaire auteursommige editiesbevestigd
Riffel, SaraÜbersetzerSecundaire auteursommige editiesbevestigd
Rothfuss, PatrickIntroductieSecundaire auteursommige editiesbevestigd
Spini, LauraVertalerSecundaire auteursommige editiesbevestigd
Wheaton, WilVertellerSecundaire auteursommige editiesbevestigd
Whiskytree IncArtiest omslagafbeeldingSecundaire auteursommige editiesbevestigd

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Wikipedia in het Engels (1)

"In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the Oasis. Wade's devoted his life to studying the puzzles hidden within this world's digital confines -- puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win -- and confront the real world he's always been so desperate to escape"--Page 2 of cover.

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