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Ready Player One: A Novel door Ernest Cline
Bezig met laden...

Ready Player One: A Novel (origineel 2011; editie 2012)

door Ernest Cline (Auteur)

Reeksen: Ready Player One (1)

LedenBesprekingenPopulariteitGemiddelde beoordelingDiscussies / Aanhalingen
16,3981200287 (4.08)4 / 936
"In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the Oasis. Wade's devoted his life to studying the puzzles hidden within this world's digital confines -- puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win -- and confront the real world he's always been so desperate to escape"--Page 2 of cover.… (meer)
Lid:AlkaF
Titel:Ready Player One: A Novel
Auteurs:Ernest Cline (Auteur)
Info:Broadway Books (2012), Edition: First Paperback Edition, 400 pages
Verzamelingen:Jouw bibliotheek
Waardering:*****
Trefwoorden:Geen

Informatie over het werk

Ready Player One door Ernest Cline (2011)

  1. 294
    Little brother door Cory Doctorow (2seven, whymaggiemay)
    whymaggiemay: Both about teens fighting back against the greater power using computers.
  2. 230
    Het babelvirus door Neal Stephenson (jbgryphon)
    jbgryphon: RPO's OASIS owes it's existence as much to Neil Stephenson's Metaverse as to the miriad of geek universes that are included in it.
  3. 200
    Zenumagiër door William Gibson (jbgryphon)
    jbgryphon: Gibson's Matrix and Stephenson's Metaverse are as much the basis for OASIS as any of the geek universes that are included in it.
  4. 100
    Reamde door Neal Stephenson (Anonieme gebruiker)
  5. 112
    Scott Pilgrim tegen de rest van de wereld door Bryan Lee O'Malley (quenstalof)
    quenstalof: Both show classic video game inspiration
  6. 70
    Halting State door Charles Stross (ahstrick)
  7. 60
    Armada door Ernest Cline (brakketh)
    brakketh: Both books focus on 1980s culture, similar narrative ark for isolated teen to hero.
  8. 126
    Sjakie en de chocoladefabriek door Roald Dahl (sturlington)
    sturlington: Ready Player One reminded me of a grown-up version of this classic.
  9. 60
    Daemon door Daniel Suarez (bikeracer4487)
  10. 40
    Stad van Gouden Schaduw door Tad Williams (infjsarah)
  11. 30
    Warcross door Marie Lu (deslivres5)
    deslivres5: dystopian society with virtual reality
  12. 20
    Constellation Games door Leonard Richardson (TomWaitsTables)
  13. 20
    Geektastic: Stories from the Nerd Herd door Holly Black (quenstalof)
  14. 20
    For the Win door Cory Doctorow (simon_carr)
  15. 53
    The Player of Games door Iain M. Banks (GD2020)
  16. 20
    Erebos door Ursula Poznanski (aliklein)
  17. 20
    Wyrm door Mark Fabi (slagolas, slagolas, Cecrow)
    Cecrow: Players inserted into a virtual world with real world stakes, and littered with cultural references.
  18. 21
    Project Daily Grind door Alexey Osadchuk (derdahinteninderecke)
    derdahinteninderecke: litRPG westlicher Prägung
  19. 10
    You door Austin Grossman (Anonieme gebruiker)
  20. 43
    Kiln People door David Brin (freddlerabbit)

(toon alle 38 aanbevelingen)

2010s (99)
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Engels (1,174)  Frans (4)  Spaans (4)  Italiaans (4)  Duits (4)  Fins (2)  Deens (1)  Catalaans (1)  Noors (1)  Portugees (Brazilië) (1)  Alle talen (1,196)
1-5 van 1196 worden getoond (volgende | toon alle)
Ok, I have to be honest and say that really this barely is garnering its three stars from me. (so, so sorry to all of you who loved it).

The plot is pretty straightforward. Steve-Jobs-type-guy has created a virtual world, OASIS, that is a vast improvement over living in the real world. Upon his death, he leaves a contest behind - - whoever wins the contest will inherit his vast, beyond imaginable wealth. Eighteen year old Wade is the protagonist who is determined to win. The OASIS creator has a thing for the eighties and hence the OASIS world and the book are peppered with eighties references.

Now, on to my criticisms:

Who in the world is the target audience for this book? It totally reads like YA . . .at the level of Ender's Game . . .but with all the eighties references, no young adult is going to actually appreciate it. Although Cline spends a good amount of time actually explaining the references so maybe he thinks someone who didn't grow up in the eighties will be reading it.

SHOW DON'T TELL. Cline violates the cardinal rule of good writing just a few too many times for my taste. Narration is boring, and this book has lots of it.

If someone is really into video gaming, I think you'll love this book. The whole book revolves around the playing and solving of video games - - and if you think that sounds exciting, well definitely read this book. I enjoy playing the occasional video game, but really don't find reading about others playing video games to be a thrill.

There's a mystery component to winning the game, but there's no way for the reader to play along and/or try to guess possible solutions. But the protagonist is like an eighties/video game savant . . .so he can figure it all out . . .

The protagonist's biggest obstacle by far is not winning the game, but coping with an evil "corporate" entity that is also trying to win the game, at all costs. Of course. The good vs. evil component is not nuanced AT ALL. Evil is just pure evil.

The reason I gave it three stars is that I did appreciate some of the creativity that the author brought to the table. It's futuristic, but a lot of what is imagined is probably going to happen . . .so it's not wildly creative . . .but there are some interesting facets. I liked the contrast between the real and virtual worlds. There's one twist or two twists that I enjoyed (but won't reveal because it is a spoiler). And there are some Blade Runner type action moments that did give the book some forward momentum. ( )
  Anita_Pomerantz | Mar 23, 2023 |
Adventure like I haven't read since Harry Potter. I had a blast reading about Wade's quest and all the 70's, 80's, and 90's references that went along with it. How did it take me this long to pick this book up?? Can't wait for the movie!! ( )
  Michelle_PPDB | Mar 18, 2023 |
Deserves 4* but a low 3* from me. A Book Club selection, and as I’ve really not played an on-line game or been obsessed with 80’s film, I know a lot of this was going well over my head. But still 4* because the narrator does come across as a true geek, and I liked how the writer absolutely committed to the story. I could too easily believe in the dystopian near future where life is spent on-line. Oh, and the bits I got, like Monty Python & the knight with the coconuts was funny, so would imagine this was a ‘yes’ for so many nostalgic gamers and their mis-spent youth. ( )
  LARA335 | Mar 6, 2023 |
This legitimately might be the best book I've read all year. ( )
  whakaora | Mar 5, 2023 |
Posting this here for when I need it. Not my words, but a good summary of why this book gets 1 star. https://bitchlitblog.wordpress.com/2015/01/27/ready-player-one-gaming-gender-and... ( )
  boredwillow | Mar 4, 2023 |
1-5 van 1196 worden getoond (volgende | toon alle)
Ready Player One borrows liberally from the same Joseph Campbell plot requirements as all the beloved franchises it references, but in such a loving, deferential way that it becomes endearing. There’s a high learning curve to all of the little details Wade throws out about the world, and for anyone who doesn’t understand or love the same sect of pop culture Halliday enjoyed, Ready Player One is a tough read. But for readers in line with Cline’s obsessions, this is a guaranteed pleasure.
toegevoegd door ShelfMonkey | bewerkThe AV Club, Kevin McFarland (Aug 24, 2011)
 
"Cline is an ingenious conjurer talented at translating high concept into compelling storytelling."
toegevoegd door bookfitz | bewerkUSA Today, Don Oldenburg (Aug 21, 2011)
 
The breadth and cleverness of Mr. Cline’s imagination gets this daydream pretty far. But there comes a point when it’s clear that Wade lacks at least one dimension, and that gaming has overwhelmed everything else about this book.
toegevoegd door zhejw | bewerkNew York Times, Janet Maslin (Aug 14, 2011)
 
"Video-game players embrace the quest of a lifetime in a virtual world; screenwriter Cline’s first novel is old wine in new bottles. "
toegevoegd door bookfitz | bewerkKirkus Reviews (May 1, 2011)
 

» Andere auteurs toevoegen

AuteursnaamRolType auteurWerk?Status
Cline, Ernestprimaire auteuralle editiesbevestigd
Brand, ChristopherOmslagontwerperSecundaire auteursommige editiesbevestigd
Fowler, RalphOntwerperSecundaire auteursommige editiesbevestigd
Funioková, NaďaVertalerSecundaire auteursommige editiesbevestigd
Massey, JimOmslagontwerperSecundaire auteursommige editiesbevestigd
Mäkelä, J. PekkaVertalerSecundaire auteursommige editiesbevestigd
Mičkal, JiříArtiest omslagafbeeldingSecundaire auteursommige editiesbevestigd
Riffel, HannesÜbersetzerSecundaire auteursommige editiesbevestigd
Riffel, SaraÜbersetzerSecundaire auteursommige editiesbevestigd
Rothfuss, PatrickIntroductieSecundaire auteursommige editiesbevestigd
Spini, LauraVertalerSecundaire auteursommige editiesbevestigd
Wheaton, WilVertellerSecundaire auteursommige editiesbevestigd
Whiskytree IncArtiest omslagafbeeldingSecundaire auteursommige editiesbevestigd

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For Susan and Libby
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Everyone my age remembers where they were and what they were doing when they first heard about the contest.
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Like most gunters, I voted to reelect Cory Doctorow and Wil Wheaton (again). There were no term limits, and those two geezers had been doing a kick-ass job of protecting user rights for over a decade.
It was the dawn of a new era, one where most of the human race now spent all of their free time inside a videogame.
"No one in the world ever gets what they want and that is beautiful." [199]
And now the conditions at any schools had gotten so terrible that every kid with half a brain was being encouraged to stay at home and attend school online.
The Great Recession was now entering its third decade, and unemployment was still at a record high. (2045)
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Wikipedia in het Engels (1)

"In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the Oasis. Wade's devoted his life to studying the puzzles hidden within this world's digital confines -- puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win -- and confront the real world he's always been so desperate to escape"--Page 2 of cover.

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