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Bezig met laden... Python Programming for the Absolute Beginner, 3rd Edition (origineel 2010; editie 2010)door Michael Dawson
Informatie over het werkPython Programming for the Absolute Beginner, 3rd Edition door Michael Dawson (2010)
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Meld je aan bij LibraryThing om erachter te komen of je dit boek goed zult vinden. Op dit moment geen Discussie gesprekken over dit boek. A solid introduction, and one I would recommend as a first Python book. I liked the way used simple examples suitable for further experimentation. ( ) . . Acknowledgements About The Author Contents 1. Getting Started: The Game Over Program 2. Types, Variables, And Simple 1/0: The Useless Trivia Program 3. Branching, Whi1e Loops, And Program Planning: The Guess My Number Game 4. For Loops, Str1ngs, And Tuples: The Word Jumble Game 5. Lists And Dictionaries: The Hangman Game 6. Functions: The Tic-Tac-Toe Game 7. Files And Exceptions: The Trivia Challenge Game 8. Software Objects: The Critter Caretaker Program 9. Object—Oriented Programming: The Blackjack Game 10. Gui Development: The Mad Lib Program 11. Graphics: The Pizza Panic Game 12. Sound, Animation, And Program Development:The Astrocrash Game Appendix A. The Companion Website Appendix B. Livewires Reference Index geen besprekingen | voeg een bespreking toe
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Python Programming for the Absolute Beginner provides a gentle introduction into the world of programming. Every chapter will contain several new concepts with a small but complete example program for each one. No other Python book has multiple chapters dedicated to multimedia. Covers the Interpreter, the IDLE, Variables, Strings, Looping, Tuples, Iterators, Widgets, Sprites, and Sound. Geen bibliotheekbeschrijvingen gevonden. |
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Google Books — Bezig met laden... GenresDewey Decimale Classificatie (DDC)005.133Information Computer Science; Knowledge and Systems Computer programming, programs, data, security Programming Languages General Programming LanguagesLC-classificatieWaarderingGemiddelde:
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