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Bezig met laden... Think Like a Programmer: An Introduction to Creative Problem Solving (editie 2012)door V. Anton Spraul (Auteur)
Informatie over het werkThink Like a Programmer: An Introduction to Creative Problem Solving door V. Anton Spraul
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"The real challenge of programming isn't learning a language's syntax--it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: Split problems into discrete components to make them easier to solve: Make the most of code reuse with functions, classes, and libraries pick the perfect data structure for a particular job: Master more advanced programming tools like recursion and dynamic memory: Organize your thoughts and develop strategies to tackle particular types of problems. Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art--and the first step in creating your masterpiece is learning to Think Like a Programmer"-- Geen bibliotheekbeschrijvingen gevonden. |
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Google Books — Bezig met laden... GenresDewey Decimale Classificatie (DDC)005.1Information Computing and Information Computer programming, programs, data, security ProgrammingLC-classificatieWaarderingGemiddelde:
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In fact as a relatively novice programmer I found this first chapter the most useful, as a lot of the more concrete problems that follow in the book were just too complicated to comprehend. It does not help that C++ is used throughout the book to document the problems - I feel like using pseudocode or at least a simpler language would have aided in helping the more inexperienced programmers grasp the subject. I have to admit that once it got to pointers in chapter 4 I had to give up, as the subject matter was just beyond me (I did manage to get back into it later on in the book though, where the more general approaches to problem solving are discussed again).
So, altogether I feel like this book does a good job at teaching those with less experience how to think like a programmer, however in my opinion more prior experience (in particular with C++) is required to make full use of it. One day I want to come back to the more complex issues here and perhaps they will then make more sense to me. ( )