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The Eye of the World: The Graphic Novel, Volume Two (2012)

door Robert Jordan, Chuck Dixon (Auteur)

Andere auteurs: Nicolas Chapuis (Colorist), Andie Tong (Illustrator)

Reeksen: Wheel of Time Comics, Het Rad des Tijds (Graphic Novel 2)

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Rand al'Thor, Egwene al'Ver, and their friends flee home with Moiraine and Warder Lan Mandragoran for the sanctuary Baerlon, where Rand's nightmares grow darker and Egwene receives instruction from Moiraine in spite of growing distrust.
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Toon 3 van 3
Seems to be getting better. This is clearly a very deep and expansive story with a long way to go. My hope was to read all the graphic novels up until near the end, and then read the last volume in text form. Not sure if is inspiring enough for me to put that much effort into it. ( )
  ndpmcIntosh | Mar 21, 2016 |
Summary: In the sleepy village of Emond's Field, things are shaping up to be the most exciting Bel Tine festival ever: there are strangers in town, a peddler, a gleeman, and a beautiful lady and her companion. But that night, there are more than just travelers; the town is attacked by nightmare creatures out of legend. They are targeting three young men - Rand, Mat, and Perrin - who are convinced that they must flee the Two Rivers to save themselves. They leave with the mysterious lady Moirraine, who is an Aes Sedai, one of the feared women who can wield the magic of the One Power. But can she protect them from the Dark One himself, who stalks their very dreams?

Volume Two sees them across Taren Ferry, and covers the events at Baerlon.

Review: I have a powerful fondness for The Eye of the World, maybe even more so than my fondness for the Wheel of Time as a whole. This book is what got me in to epic fantasy in the first place, and there are some parts of it that are just so clear and iconic in my mind that I can't imagine them any other way. This works both for and against the graphic adaptation. On the one hand, it's faithful to the storyline, dialogue, and feeling of the original, enough so to evoke my nostalgia and make me kindly disposed to the adaptated version. On the other hand, things in the adaptation are obviously never fully fleshed out, and reading the graphic novels just made me want to re-read the original in text form. The art work was not great, but also not terrible. Some things were handled well visually (Lan's Warder cloak, the hellish landscape of Rand's dreams), but some things didn't come across as well in picture as they did in prose (some of the weaving of the One Power), but I did think the art was better in the second volume as compared to the first. 3.5 out of 5 stars.

Recommendation: I have a hard time imagining anyone who isn't already a WoT fan picking these up, or understanding what the hell's going on if they did. They're a fun way to revisit the world for fans, and I can see how they'd be more accessible than a stack of 14 chunkster books, but it's still not something I'd give to a newbie. ( )
  fyrefly98 | Sep 4, 2012 |
perhaps its my imagination, but the art work seems to have greatly improved from the 1st volume. for whatever reason i find myself way more sympathetic to some characters that i was a bit put off by when i first read the actual real novel series. i think the tone just comes off differently, due to what material is highlighted and what isn't. over all, fairly good. i look forward to reading volume 3 when it comes out, though i still wish the price tag were a tad lower. ( )
  Zodac13 | Aug 24, 2012 |
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» Andere auteurs toevoegen

AuteursnaamRolType auteurWerk?Status
Jordan, Robertprimaire auteuralle editiesbevestigd
Dixon, ChuckAuteurprimaire auteuralle editiesbevestigd
Chapuis, NicolasColoristSecundaire auteuralle editiesbevestigd
Tong, AndieIllustratorSecundaire auteuralle editiesbevestigd

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Het Rad des Tijds (Graphic Novel 2)
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Rand al'Thor, Egwene al'Ver, and their friends flee home with Moiraine and Warder Lan Mandragoran for the sanctuary Baerlon, where Rand's nightmares grow darker and Egwene receives instruction from Moiraine in spite of growing distrust.

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