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Krondor the Betrayal:: Book One of the…
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Krondor the Betrayal:: Book One of the Riftwar Legacy (origineel 1999; editie 1999)

door Raymond E. Feist

LedenBesprekingenPopulariteitGemiddelde beoordelingAanhalingen
2,468166,096 (3.5)11
The RiftWar is done. But a fearsome army of trolls and renegade humans, emboldened by the drug of destruction, has risen in strength from the ashes of defeat. There is one, however, who defies the call to battle... New York Times bestselling fantasist Raymond E. Feist returns to a beleaguered realm of wonders and magic-where war is an enduring legacy; where blood swells the rivers and nourishes the land. Attend to this hitherto untold chapter in the violent history of Midkemia -- a towering saga of great conflicts, brave acts and insidious intrigues. It is the story of a traitor who rejects the brutality of his warlike kind and casts his lot with the human targets of their fierce aggression. It tells of mysterious deaths and sinister machinations -- and signs of a time when the fate of many civilizations rested in the able, unfaltering hands of RiftWar veterans Squire Locklear and cunning their-turned-squire Jimmy the Hand. It chronicles the powerful awakening of Owyn -- apprentice magician of untried strengths -- and celebrates the selfless achievements of Pug, the great sorcerer of two worlds. Welcome now to astonishing new corners of a world you have not yet fully explored-and prepare to experience true excitement, blood chilling terror...and the triumph born from the doom aimed at the beating heart of a kingdom.… (meer)
Lid:elderwine
Titel:Krondor the Betrayal:: Book One of the Riftwar Legacy
Auteurs:Raymond E. Feist
Info:Eos (1999), Mass Market Paperback, 432 pages
Verzamelingen:Jouw bibliotheek
Waardering:
Trefwoorden:Geen

Informatie over het werk

Het verraad door Raymond E. Feist (1999)

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Engels (15)  Frans (1)  Alle talen (16)
1-5 van 16 worden getoond (volgende | toon alle)
This was fun, but certainly not on the level of other books in the series.

From what I understand, Feist was approached to collaborate on a video game and write the storyline. He declined to write the story for the game, but did license the rights to the company to make the video game, and he did help in someway as a consultant. Once the video game was released and was successful, he was asked to write a novelization of the video game. Hysterical.

So that’s what this book is. And it reads just like a video game. Complete this task. Go to the next place. Complete this task. Have a fight in the woods. Complete this next task.

So… five stars! ( )
  BooksForDinner | Jan 10, 2024 |
I began this with a little trepidation. I mean, any book that starts referring to its video game companion but still firmly in the author's Riftwar bibliography could kinda go either way. Is this a game advert or is it more its own thing? Either way, the game was a hit in the nineties and may be rather hard to find nowadays. :)

What was I expecting? Well, after the last four-book epic taking place 50 years after the first Riftwar, full of its own troubles, I half-expected something pushing the timeline forward. Not backward. Not back to a young middle-aged Jimmy the Hand and barely gray Pug with Prince Arutha still in his prime.

But, hell, okay! Cool! Side-story time! Big side-story time with all my favorite characters back in their prime and a slew of new, weaker peeps finding their own way.

I am not disappointed. At all. I really loved the progression and the wealth of new-and-old worldbuilding. The drill-down. :) And it really can't go wrong when we dive into so many cool new elements.

Yes, the central story is actually written around the main plot of the game. It's a collaboration with the game-makers. But you know what? I have no problems with it. It is a great story. :) ( )
  bradleyhorner | Jun 1, 2020 |
Krondor: The Betrayal is the first book in the Riftwar Legacy subseries in the middle of the very large Riftwar Cycle series. It’s set about 10 years after the end of the original subseries, chronologically before the last two subseries I read while going in publication order. As I mentioned in a previous review, it’s less confusing to read these subseries in chronological order rather than publication order since this story is referenced in earlier books due to the fact that it’s based on a video game that was published earlier.

Yes, this book is actually a novelization of a video game, Betrayal at Krondor, released in 1993. I played it a few years after its original release when it was released as freeware to promote the sequel. I enjoyed it so much that I sought out Feist’s books. That led to my addiction of the fantasy genre itself. The book follows the same basic story as the game and hits the same major plot points, but it fleshes things out and changes some details, adding more realism and back stories.

It doesn’t really read like it’s based on a video game to me, maybe because I started (re-re-re-)playing the game at the same time I started the book so the differences were more obvious. At least, it skips most of the battles and treasure finding and dungeon crawling and such and even skips or glosses over a lot of the travel. It’s basically the story parts of the game fleshed out, with more character interactions added.

It was fun to go back in time and hang out with some of my favorite characters. Arutha doesn’t get as much page time as I would have liked but he does get some, and Jimmy gets quite a lot as does Locklear. (Spoiler for an earlier subseries that's set later chronologically.) There’s a point in the book when Jimmy jokingly predicts how Locklear will die which was kind of a funny-not-funny moment. The unique characters created for the game are just as prominent in the book and they’re interesting and likeable characters. I found the plot a little thin, and maybe a little more convoluted than necessary, but it’s based on the video game story which was not originally written by Feist as per the author’s notes at the end. I was able to buy into everything well enough to enjoy the story which for me was more about the characters than the plot. ( )
1 stem YouKneeK | Dec 22, 2019 |
It's been a long time since I read one of Feist's books. I liked this, but had the distinct impression he was documenting a game of Dungeons & Dragons. ( )
  cwcoxjr | Sep 5, 2019 |
On the website it said this should be read after Shards of a Broken Crown, I disagree as events take place after Mistress of the Empire and before Prince of the Blood. A dark elf, wanting to save his people turns to the humans to warn them of a coming invasion. He runs into Owyn and they both learn their races are not what they believed. Interesting read, a little predictable but engaging.
( )
  wyldheartreads | Jun 20, 2019 |
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» Andere auteurs toevoegen (5 mogelijk)

AuteursnaamRolType auteurWerk?Status
Raymond E. Feistprimaire auteuralle editiesberekend
Heufkens, RichardVertalerSecundaire auteursommige editiesbevestigd
Kenyon, LizArtiest omslagafbeeldingSecundaire auteursommige editiesbevestigd
Taylor, GeoffArtiest omslagafbeeldingSecundaire auteursommige editiesbevestigd
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Informatie afkomstig uit de Engelse Algemene Kennis. Bewerk om naar jouw taal over te brengen.
For John Cutter and Neal Hallford,
with thanks for their creativity and enthusiasm.
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De wind gierde.
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(Klik om weer te geven. Waarschuwing: kan de inhoud verklappen.)
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Informatie afkomstig uit de Engelse Algemene Kennis. Bewerk om naar jouw taal over te brengen.
ISBN 0002246996 is for The Betrayal; not The Assassins.
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Wikipedia in het Engels (3)

The RiftWar is done. But a fearsome army of trolls and renegade humans, emboldened by the drug of destruction, has risen in strength from the ashes of defeat. There is one, however, who defies the call to battle... New York Times bestselling fantasist Raymond E. Feist returns to a beleaguered realm of wonders and magic-where war is an enduring legacy; where blood swells the rivers and nourishes the land. Attend to this hitherto untold chapter in the violent history of Midkemia -- a towering saga of great conflicts, brave acts and insidious intrigues. It is the story of a traitor who rejects the brutality of his warlike kind and casts his lot with the human targets of their fierce aggression. It tells of mysterious deaths and sinister machinations -- and signs of a time when the fate of many civilizations rested in the able, unfaltering hands of RiftWar veterans Squire Locklear and cunning their-turned-squire Jimmy the Hand. It chronicles the powerful awakening of Owyn -- apprentice magician of untried strengths -- and celebrates the selfless achievements of Pug, the great sorcerer of two worlds. Welcome now to astonishing new corners of a world you have not yet fully explored-and prepare to experience true excitement, blood chilling terror...and the triumph born from the doom aimed at the beating heart of a kingdom.

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Het is tien jaar na de slag om Sethanon, en er doen geruchten de ronde dat de zwarte elfen van de Broederschap van het Onzalige Pad opnieuw het Koninkrijk zijn binnengedrongen. Op een missie in het barre noorden ontdekt Jonker Joolstein, vergezeld door Gorath, een moredhel die met een geheime boodschap op weg is naar prins Arutha en de jonge magiër Owyn, dat de donkere elfen op het punt staan Krondor aan te vallen. Maar Arutha heeft zo zijn eigen problemen: hij vermoedt dat de gevreesde Nachtraven weer in Krondor zijn teruggekeerd. En dat is nog niet alles. Langzaam wordt duidelijk dat een groep machtige magiërs, bekend als de Zes, het Koninkrijk bedreigen. Puc, de grootste magiër aller tijden, moet al zijn krachten aanwenden als blijkt dat de magiërs op zoek zijn naar de Levensteen...
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