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The Player of Games (1988)

door Iain M. Banks

Andere auteurs: Zie de sectie andere auteurs.

Reeksen: The Culture (2)

LedenBesprekingenPopulariteitGemiddelde beoordelingDiscussies / Aanhalingen
6,4501981,486 (4.15)1 / 324
Fiction. Science Fiction. The Culture â?? a human/machine symbiotic society â?? has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game. . .a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life â?? and very possibly h… (meer)
  1. 30
    Second Game door Charles V. de Vet (DisassemblyOfReason)
    DisassemblyOfReason: Another alien civilization wherein one's status as a game player has a direct relationship to one's status in society, and to which a human game player has been deliberately sent to play the game.
  2. 20
    Ninefox Gambit door Yoon Ha Lee (kaydern)
    kaydern: High sci-fi with excellently complex worldbuilding.
  3. 10
    The Gameshouse door Claire North (Cecrow)
  4. 00
    De ontheemde door Ursula K. Le Guin (themulhern)
    themulhern: Two opposing cultures collide in both works. Urras = The Empire but their opposites (Annares and The Culture) have very little in common. Annares is determined by scarcity, the Culture by its lack.
  5. 00
    De spelers van Titan door Philip K. Dick (Cecrow)
  6. 00
    The Pollutant Speaks door Alex Cochran (loribee)
    loribee: Love these two and they seem to be extensions of the same basic idea.
  7. 13
    De tactiek van Ender door Orson Scott Card (jeroenvandorp)
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Engels (187)  Frans (5)  Spaans (2)  Italiaans (2)  Fins (1)  Alle talen (197)
1-5 van 197 worden getoond (volgende | toon alle)
A very rewarding book to read. Not only are the characters richly detailed and easy to identify with, but the plot is exciting throughout and builds to a thrilling climax. (Everything that SF films tend to miss.)
I really can't wait to move on to book three of the Culture, this is first rate! ( )
  CraigGoodwin | Apr 17, 2024 |
This is definitely the most satisfying of Banks' novels I have read so far. While I have enjoyed all of them, the others' endings seemed.... well, just not as good as the rest of the book. [b:The Player of Games|18630|The Player of Games|Iain M. Banks|http://photo.goodreads.com/books/1166984450s/18630.jpg|1494157], however, is evenly good from start to finish. I particularly like how Banks' AI characters are portrayed. They are not "robotic" in any recognizable sense, but they are certainly not "human" either. If you are just coming to Banks' "Culture" novels, I would recommend starting with this one (at least of the handful that I've read). ( )
  Treebeard_404 | Jan 23, 2024 |
Below expectations; some cartoonish moments à la Rick & Morty. I prefer dead serious SF. ( )
  postsign | Dec 28, 2023 |
I love this book. This is one of those books that I re-read every few years. It's science fiction by one of my favorite science fiction authors, but it's not really about science fiction. ( )
  MistakeNot... | Dec 25, 2023 |
3.5. I have never read any of Graham Greene's spy novels, but I imagine they read exactly like The Player of Games, if you swap out the colonialism and espionage for science fiction tropes. The book follows professional gamer Gurgeh as he leaves the post-Singularity utopia of the Culture for the barbaric Empire, where an immensely complex board game mediates access to political power. What ensues is an enjoyable fish-out-of-water story full of ambiguity and political subterfuge.

Banks is a talented writer, and the Player of Games is technically excellent. The worldbuilding is inventive, marked by a pervasive strangeness (I loved the ships that appear to be named by algorithm), and held together by the brilliant central concept of games serving as a symbolic language for power and ideology.

I admired this novel, but I never really fell in love with it. The characters and story felt slightly flat and remote, perhaps by design. The comparisons I kept drawing to British colonial literature (Joseph Conrad also comes to mind) meant that the Azadian Empire felt othered / Orientalized, much more so than, say, the Gethenians in The Left Hand of Darkness.

Definitely a must-read if you're a gamer, but didn't hit the sweet spot for me. ( )
  raschneid | Dec 19, 2023 |
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» Andere auteurs toevoegen (14 mogelijk)

AuteursnaamRolType auteurWerk?Status
Banks, Iain M.primaire auteuralle editiesbevestigd
Benini, MilenaVertalerSecundaire auteursommige editiesbevestigd
Kenny, PeterVertellerSecundaire auteursommige editiesbevestigd
Keynäs, VilleVertalerSecundaire auteursommige editiesbevestigd
Salwowski, MarkArtiest omslagafbeeldingSecundaire auteursommige editiesbevestigd
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For James S Brown, who once said 'Azshashoshz.'
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This is the story of a man who went far away for a long time, just to play a game.
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Does Gurgeh really understand what he's done, and what might happen to him? Has it even begun to occur to him that he might have been tricked? And does he really know what he's let himself in for?

Of Course not!

That's part of the fun!
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Wikipedia in het Engels (1)

Fiction. Science Fiction. The Culture â?? a human/machine symbiotic society â?? has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game. . .a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life â?? and very possibly h

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