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Bezig met laden... Everquest: The Rogue's Hour (origineel 2004; editie 2004)door Scott Ciencin
Informatie over het werkThe rogue's hour door Scott Ciencin (2004)
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Meld je aan bij LibraryThing om erachter te komen of je dit boek goed zult vinden. Op dit moment geen Discussie gesprekken over dit boek. Writing a book within a set environment doesn't have to be a bad thing. The writer just doesn't invent the landscape, the rules and the kind of inhabitants, but other than that it's up to the writer and his fantasy. Some writers ,Salvatore is one example, are able to write a story based on a computer game that doesn't make you feel like you are reading a walk trough. This writer is not so talented . The main characters are completely one dimensional. I really did not enjoy this book. geen besprekingen | voeg een bespreking toe
Onderdeel van de reeks(en)EverQuest (1)
Though he has no memory of anything before today, bloodthirsty assassins close in on him, targeting him for death. Armed with only his extraordinary blades, a cryptic note naming him Rileigh, and apocalyptic dreams of the Dragon of World's End, the rogue embarks on a desperate quest to save himself by unraveling the tangled threads of his past. Geen bibliotheekbeschrijvingen gevonden. |
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Google Books — Bezig met laden... GenresDewey Decimale Classificatie (DDC)813.6Literature English (North America) American fiction 21st CenturyLC-classificatieWaarderingGemiddelde:
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Given incomprehensible mess that this book is, it's hard to believe that Ciencin has written 60 novels. The stuttering, ornate plot defies description. Roughly speaking, it deals with the attempts of the titular rogue's attempt to regain his memory. Threads and characters are shuffled rapidly, as if the author is trying to disorient the reader and hide the shoddy workmanship. Characterization is horrible as every single character fails to behave consistently, especially the token woman, Bronwynn. The copious fight sequences are incoherent. Characters repeatedly are killed, only to pop up again when necessary. Even the basic art of description fails Ciencin repeatedly, as he repeats stock cliches and lazily peppers Everquest lore into the story instead of drawing a complete picture. I fear readers unfamiliar with Everquest will be completely lost.
I suppose if one digs through those Everquest forums which are still existent, plenty of fan fiction could be found. Back in the heyday, the best ten or five percent of it would put this novel to shame. ( )