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Bezig met laden... Mindjammer: Starblazer Adventures in the Second Age of Spacedoor Sarah Newton
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Onderdeel van de reeks(en)Fate RPG (3.0) (CB7703) Mindjammer RPG (Starblazer Adventures rules (Fate 3.0 rules)) Starblazer Adventures (transhuman setting)
Mindjammer is a sourcebook for the Starblazer Adventures game set in the strange and distant future of our own planet Earth. The Mindjammer setting introduces the New Commonality, the nascent interstellar state attempting to dominate the Rediscovery Era, a time when ultra-advanced technologies rub shoulders with lost and regressed worlds. Mindjammer contains exotic races and new careers, sentient starship characters, far future technologies including the interstellar 'Mindscape' and technological psionics, new skills and stunts, new starships, rules for interstellar cultures and cultural conflict, starmaps, worlds and a detailed background of a huge Star Empire and its allies and foes. There's also a complete campaign of four linked scenarios, 'The Black Zone', including spectacular Starblazer action with combat walkers, mass battles, and terrifying alien technologies! Geen bibliotheekbeschrijvingen gevonden. |
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This setting does a good job of fleshing out the fairly abbreviated system in SA for detailing planets, and introduces a system for representing entire cultures and their conflicts, all in keeping with the “Fate Fractal”. With the provided twenty-odd planets for examples, a gamemaster needing to flesh out a cluster of star systems could easily hit the Planet Index on the Mass Effect wiki and keep players occupied for many adventures before having to resort to a planet generator like StarGen. (The sample planets are detailed using Campaign Cartographer and Bill Roach’s Terraformer accessory package for Fractal Terrains Pro; those look like lovely tools for anyone needing detailed maps.) ( )