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Complete Adventurer: A Guide to Skillful Characters of All Classes

door Jesse Decker

Reeksen: D&D 3.5 Complete Series (WTC 177290000), Dungeons & Dragons 3.5 Edition (WTC 177290000)

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The essential sourcebook for any D&D character looking to build adventuring skills. Complete Adventurer™ serves primarily as a player resource focused on adventuring skills for characters of any class. As adventuring is the foundation for the entire D&D experience, nearly every aspect of the D&D game benefits from the material in this product. Characters have access to new combat options, spells, equipment, and prestige classes, as well as exciting new character classes such as ninja and scout. Complete Adventurer also provides new information on several organizations and guilds, and Dungeon Masters will find material for creating or optimizing single creatures or even entire campaign worlds. AUTHOR BIO: Jesse Decker is a designer for Wizards of the Coast, Inc. whose recent roleplaying game design credits include Races of Stone™ and Unearthed Arcana™. Before joining the RPG R&D team as a designer, Jesse served as Editor-in-Chief of Dragon® Magazine.… (meer)
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This is one is probably one of the better splatbooks. This book has lots of roguish flavored stuff in it. Most of the classes presented have a sneak attack progression for instance, however there's stuff in here for those of you who like bards, wildshapers, spellcasters, skill monkeys, and animal companions as well. Plus the scout and ninja are both decent classes. The scout is similar to a ranger but with no spiritual connexion to nature. and her combat style emphasizes being mobile and she's more skills oriented getting 8 points a level rather than six. Potential for damage output via skirmish is higher too, and synergizes nicely with the ranger (see "swift hunter" feat). Those of you who like playing melee characters as well as nature oriented characters will want this book simply for the scout. ( )
  divisionbyzer0 | May 21, 2009 |
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D&D 3.5 Complete Series (WTC 177290000)
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The essential sourcebook for any D&D character looking to build adventuring skills. Complete Adventurer™ serves primarily as a player resource focused on adventuring skills for characters of any class. As adventuring is the foundation for the entire D&D experience, nearly every aspect of the D&D game benefits from the material in this product. Characters have access to new combat options, spells, equipment, and prestige classes, as well as exciting new character classes such as ninja and scout. Complete Adventurer also provides new information on several organizations and guilds, and Dungeon Masters will find material for creating or optimizing single creatures or even entire campaign worlds. AUTHOR BIO: Jesse Decker is a designer for Wizards of the Coast, Inc. whose recent roleplaying game design credits include Races of Stone™ and Unearthed Arcana™. Before joining the RPG R&D team as a designer, Jesse served as Editor-in-Chief of Dragon® Magazine.

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