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Noble Roots

door Drew Hayes

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Fantasy. Fiction. Humor (Fiction.) For generations, nobles have gathered at a scenic estate once per year to compete. What transpires there is spoken of only in rumors, save for the prizes. Potent, powerful, and precious; the winners are said to receive a gift from magic itself. Reeling after their loss to Kalzidar, the adventurers from Maplebark can only press forward, following advice imparted by the gods. Their divine directions will lead them on a series of twisting paths, branching between old friends and new challenges, before ultimately pointing at a particular estate on a specific evening. Thrust from the familiar comfort of the wilds, the party will have to navigate the perils of noble society while keeping themselves in the competition. Between scheming nobles, a hidden high priest, dangerous challenges, and too many familiar faces, just making it out alive will be a challenge. But surviving alone won't be enough; not with a vengeful god scheming in the shadows, and a stolen soul waiting for rescue. If the party wants their chance to strike back, they'll have to find a way to emerge victorious.… (meer)
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This is a great installment of the Swords, Spells, and Stealth series! I loved it. (And I really loved listening to the audiobook. Roger Wayne does such an incredible job with these books.) My only problem is that now I've caught up, and I have to wait for the next one to be written, published, and narrated.

If you, like me, didn't remember exactly where we left off with the previous book, don't worry. Enough backstory is provided during this book to remind you of what else happened in the series. (And if you're new to the series, I would not recommend starting here. You really need to know what happened in prior books to understand where we are in this one, and who everyone is.)

One of my favorite parts of this book was something I hadn't realized I wanted: More time with Dejy, Grumph's wizard mentor and teacher. Dejy was an unexpected delight in this book, and I looked forward to each of his scenes. I also enjoyed seeing Gabrielle grow into new aspects of her powers, and realizing spoilers about Eric's parents before it was made obvious (though not explicitly stated) in the text. Thistle's part of the storyline was a bit more expected up until the very end: and the very final bits of the last scene have me looking forward to the next book even more than I'd thought possible. I have always wanted this story to continue, but now I'm more excited than usual.

If you are a fan of D&D and fantasy novels, this is one series that I'd say is worth a try for sure. Even if you're not a big fan of D&D you might enjoy this as well, since the D&D part doesn't take up a whole lot of the page time. Still, the concept of "what happens to the NPCs when the players are done for the day" is one that I've seen come up in stories before, and this is hands down my favorite version of that story. I'd recommend NPCs (book one in the series) to anyone who's even remotely interested. ( )
  ca.bookwyrm | Feb 2, 2023 |
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Fantasy. Fiction. Humor (Fiction.) For generations, nobles have gathered at a scenic estate once per year to compete. What transpires there is spoken of only in rumors, save for the prizes. Potent, powerful, and precious; the winners are said to receive a gift from magic itself. Reeling after their loss to Kalzidar, the adventurers from Maplebark can only press forward, following advice imparted by the gods. Their divine directions will lead them on a series of twisting paths, branching between old friends and new challenges, before ultimately pointing at a particular estate on a specific evening. Thrust from the familiar comfort of the wilds, the party will have to navigate the perils of noble society while keeping themselves in the competition. Between scheming nobles, a hidden high priest, dangerous challenges, and too many familiar faces, just making it out alive will be a challenge. But surviving alone won't be enough; not with a vengeful god scheming in the shadows, and a stolen soul waiting for rescue. If the party wants their chance to strike back, they'll have to find a way to emerge victorious.

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