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Bezig met laden... The Pleasure of Memorydoor Welcome Cole
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Meld je aan bij LibraryThing om erachter te komen of je dit boek goed zult vinden. Op dit moment geen Discussie gesprekken over dit boek. The story of a rogue, smuggler, and thief who receives a letter from his long dead mother than changes his universe. The letter leads him to an ancient cemetery in the southern scrubs of Vaen, home of the savage Vaemyn tribes. There he discovers an artifact that awakens the memories of a thousand years, and changes his life forever. Fast paced, with richly developed characters, this book will change your views of memory and ancestry forever. geen besprekingen | voeg een bespreking toe
Beam is a smuggler, a murderer, and a rogue, who lives by the age-old rules of "Finders, keepers" and "To thy own self be true." Abandoned by his family and raised in a run-down priory by an old monk, he is consumed by his anger. He measures the worth of the world's citizens less by the character of their hearts than the gold he can pick from their pockets. However, when he receives a mysterious message from his long dead mother, his carefully constructed rules of priority and self-interest are changed forever. Wrapped within that message is an ancient map that leads him far south to the reservations of the Vaemyn, a race of savages forcefully sequestered from the world by the civilized Allied Nations. Once there, he searches through a burial ground the size of a small city where he finds an ancient artifact called the Blood Caeyl, a rare red crystal carved in the image of a sensuous eye that he believes will make him rich beyond his dreams. In his flight, he crosses paths with Chance Gnoman, a powerful Water Caeyl Mage. When Chance recognizes the Blood Caeyl, he explains the importance of the artifact in the war that is about to ensue. The artifact begins to change Beam, awakening the memories of a thousand lifetimes, and with those memories, the powers of a god. Geen bibliotheekbeschrijvingen gevonden. |
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the reader sufficiently to want to know how the story continues.
The main characters are a smuggler/grave robber called Beam and a mage called Chance.
Their joining forces constitutes the main part of the story and they are eventually joined by a
female warrior called Koonta.
The plot is about a clash of races, betrayal, demons, companionship and weird and horrible creatures.
I felt that the central third of the book was overlong when Beam and Chance are travelling
through the tunnels to escape their pursuers.
I enjoyed the writing but found the whole book longer than necessary. However I might be
tempted to read the next volume.
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