Klik op een omslag om naar Google Boeken te gaan.
Bezig met laden... Masks (Star Trek: The Next Generation Book 7) (editie 2000)door John Vornholt (Auteur)
Informatie over het werkMasks door John Vornholt
Geen Bezig met laden...
Meld je aan bij LibraryThing om erachter te komen of je dit boek goed zult vinden. Op dit moment geen Discussie gesprekken over dit boek. geen besprekingen | voeg een bespreking toe
Onderdeel van de reeks(en)Star Trek (1989.07) Star Trek (novels) (1989.07) Onderdeel van de uitgeversreeks(en)
The Enterprise(tm) journeys to Lorca, a beautiful world where the inhabitants wear masks to show their rank and station. There, Captain Picard and an away team begin a quest for the planet's ruler and the great Wisdom Mask that the leader traditionally wears. Their mission: establish diplomatic relations. But Picard and his party lose contact with the ship, and Commander Riker leads a search party down to the planet to find them. Both men are unaware that their searchs are part of a madman's plan. A madman who is setting a trap that will ensnare both landing parties, and leave him poised to seize control of the awesome Wisdom Mask... And the planet Lorca itself. Geen bibliotheekbeschrijvingen gevonden.
|
Actuele discussiesGeenPopulaire omslagen
Google Books — Bezig met laden... GenresDewey Decimale Classificatie (DDC)813Literature English (North America) American fictionLC-classificatieWaarderingGemiddelde:
Ben jij dit?Word een LibraryThing Auteur. |
Set during season two, it's a solid adventure of the exact kind you might want from a tie-in novel. Later in his Star Trek career, Vornholt would turn out some pretty mediocre stuff, but this is good: a nice grasp on the characters, particularly Picard, where Vornholt picks up on the nascent strain of romanticism that I think the tv writers wouldn't lean into much until later. Characters like Data and La Forge and Worf get some good scenes, too. The best part of the book is the culture of the planet, with its permutations and complications; the Enterprise's away teams must start at the bottom and work their way up.
I did find the middle a bit weak, as it felt like the two different Enterprise away teams were wandering around in a bit of an aimless muddle trying to find each other. I also felt that the character of the ambassador seems very important in the early part of the novel, but kind of fades away unceremoniously by the end. On the other hand, I kept thinking about how I would adapt the whole thing to be a Star Trek Adventures RPG module, which I think would work very well—which indicates to me that this book captures the Star Trek vibe exceedingly well no matter its faults.