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Bezig met laden... Power-Up: How Japanese Video Games Gave the World an Extra Lifedoor Chris Kohler
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HTML:"Chris Kohler brings the passionate intensity of a hardcore fan to his writing, but he also has the background knowledge and the critical facilities to explore video games as an industry, as a medium, and as a cultural phenomenon." â?? Wired. Why are Japanese video games a worldwide sensation? This enjoyable and informative survey explores the reasons, starting with how Japanese developers raised the medium to an art form. The book also traces the ways in which the developers' ideas infused popular culture beyond the gaming world. Interviews, anecdotes, and personal accounts offer insights from giants of the industry, including Shigeru Miyamoto, Hideo Kojima, and others involved in the creation of Donkey Kong, Mario, Pokémon, and other games. This revised edition includes updated material throughout the book as well as a new bonus chapter. "While it appears that Japanese gaming is on the wane today, it's worth your time to read about an era when nothing could be further from the truth." â?? IGN "Quite excellent... a great read." â?? Hardcore Gaming 101 "Direct and insightful ... I believe that it belongs on the top shelf of any collector." â?? Steve Kent, author of The Ultimate History of Geen bibliotheekbeschrijvingen gevonden. |
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Google Books — Bezig met laden... GenresDewey Decimale Classificatie (DDC)794.81536The arts Recreational and performing arts Indoor games of skill; board games Electronic and video games Computer programmingLC-classificatieWaarderingGemiddelde:
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"Overall, it's not a bad book, but nothing meant to be exhaustive - this is a book to pull quotes for your thesis from. You want something more inclusive and complete, try The Ultimate History of Video Games or Game Over. However, this book gets props for talking about things that haven't really been covered before, namely a lot of the history of the Japanese industry." ( )