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Bezig met laden... Adam Strange: Planet Heistdoor Andy Diggle, Pascal Ferry (Illustrator)
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Meld je aan bij LibraryThing om erachter te komen of je dit boek goed zult vinden. Op dit moment geen Discussie gesprekken over dit boek. A fun, gorgeous-looking book that makes absolutely no pretensions about what it is. Andy Diggle writes in a very quick pace that is refreshing, and his action choreography is second to none. Pascal Ferry's art is beautifully complemented by Dave McCaig's colours, and they do a terrific job with action scenes and alien backdrops and characters. Adam Strange is returned to his science fiction pulp roots, and we're all thankful for that. geen besprekingen | voeg een bespreking toe
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His wife, daughter, and adopted planet gone, Adam Strange searches for a home and hope, hunted by aliens and the police. Geen bibliotheekbeschrijvingen gevonden. |
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Google Books — Bezig met laden... GenresDewey Decimale Classificatie (DDC)741.5942The arts Graphic arts and decorative arts Drawing & drawings Cartoons, Caricatures, Comics Collections European England & WalesLC-classificatieWaarderingGemiddelde:
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After R.E.B.E.L.S. concluded in 1996, DC's space heroes lay fallow for about a decade, minus the occasional cameo here or there. From Omega Men in 1983 to R.E.B.E.L.S., DC had built up a vast outer-space mythos that was largely going unused, except for cameos in Green Lantern tales. DC finally ended that trend in 2004 with Adam Strange: Planet Heist, a story that reinvented space adventurer Adam Strange-- but in a much funner way than Man of Two Worlds.
When Planet Heist opens, Adam is pretty sad: he thinks his adopted planet and family are dead. But soon evidence appears that they might still be alive when bounty hunters try to kill Adam in his Gotham apartment, and he begins an interstellar journey to prove his family is still alive, one that brings him into contact with characters from Hawkman, Omega Men, L.E.G.I.O.N./R.E.B.E.L.S., and even The Darkstars. (Somehow, Bob the Galactic Bum is the only of the 1980s/90s DC space series to go unreferenced.) It's in this "grand tour of the DC space mythos" element that the book really succeeds: DC has a number of fun and interesting space properties, and Planet Heist doesn't just revive Adam Strange for the 2000s, but provides tantalizing hints of many other series, creating a feeling of a Star Warsesque realized galaxy. As someone who had read all the stuff being referenced, it was fun to see old friends like Vril Dox, Doc of the Omega Men, and even Ferrin Colos used in new and exciting ways, and old settings like Maltus, but Diggle writes in such a way that I think you'd enjoy this even if you hadn't read all the stories being referenced: instead you'd be eager to go out and read them. (Similar to how I got into DC's space heroes to begin with through the references in Jim Starlin's Mystery in Space.)
Pascal Ferry's artwork is energetic and bold, perfect for a book about outer-space adventures. There's not a lot of gratuitous detail work; Ferry sticks to simple, iconic designs, redesigning almost every character in the book-- to their benefit. Dave McCaig does wonderful work on colors, too, knowing when to go for subdued and gloomy, and when to go for bright and shiny. The final battle is a thing of glory, with everyone coming together against the bad guys in a real powerhouse that is fun to read and watch.
Diggle writes a good mystery, too, with some neat sci-fi concepts to explain what's going on and why throughout the series. Pocket universes, Omega Events, matter transportation-- what else could you want? Planet Heist is DC's space comics as they should be, and it's no wonder it sparked off a five-year run of space-set miniseries (Rann-Thanagar War, Mystery in Space, an Omega Men revival, Countdown to Adventure, Rann-Thanagar Holy War, Strange Adventures) that eventually culminated in a revival of R.E.B.E.L.S., DC's first space heroes ongoing in over a decade.
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