ReeksenThe Morgan Kaufmann Series in Computer Graphics

47 Werken Populariteit 12,627 (702 Leden) 1,239 Boeken 4 Besprekingen ½ 3.7
Advanced Graphics Programming Using OpenGL door Tom McReynolds 26 exemplaren
Advanced RenderMan: Creating CGI for Motion Pictures door Anthony A. Apodaca 36 exemplaren
Andrew Glassner's Notebook: Recreational Computer Graphics door Andrew S. Glassner 34 exemplaren
The Art and Science of Digital Compositing: Techniques for Visual Effects, Animation and Motion Graphics door Ron Brinkmann 97 exemplaren
Complete Maya Programming, Vol. II: An In-Depth Guide to 3D Fundamentals, Geometry, and Modeling door David Gould 9 exemplaren
Complete Maya Programming: An Extensive Guide to MEL and C++ API door David Gould 26 exemplaren
Computer Animation, Second Edition: Algorithms and Techniques door Rick Parent 12 exemplaren
Computer Animation: Algorithms and Techniques door Rick Parent 19 exemplaren
The Computer Animator's Technical Handbook (The Morgan Kaufmann Series in Computer Graphics) door Lynn Pocock 5 exemplaren
Curves and Surfaces for Computer-Aided Geometric Design: A Practical Guide door Gerald Farin 46 exemplaren, 1 bespreking
Curves and Surfaces in Geometric Modeling: Theory & Algorithms door Jean Gallier 8 exemplaren
Digital Geometry: Geometric Methods for Digital Picture Analysis (The Morgan Kaufmann Series in Computer Graphics) door Reinhard Klette 10 exemplaren
Digital Video and HDTV: Algorithms and Interfaces door Charles Poynton 60 exemplaren
Foundations of Multidimensional and Metric Data Structures door Hanan Samet 33 exemplaren, 1 bespreking
Geometric Algebra for Computer Science: An Object-Oriented Approach to Geometry door Leo Dorst 50 exemplaren
Geometric and Solid Modeling: An Introduction (The Morgan Kaufmann Series in Computer Graphics and Geometric Modeling) door Christoph M. Hoffmann 9 exemplaren
Geometric Tools for Computer Graphics door Philip J. Schneider 58 exemplaren
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting door Erik Reinhard 33 exemplaren
Interactive Curves and Surfaces: A Multimedia Tutorial on CAGD (The Morgan Kaufmann Series in Computer Graphics) door Alyn Rockwood 3 exemplaren
Introduction to Implicit Surfaces door Jules Bloomenthal 9 exemplaren
An Introduction to NURBS: With Historical Perspective door David F. Rogers 13 exemplaren
An Introduction to Ray Tracing door Andrew S. Glassner 49 exemplaren
Jim Blinn's Corner Notation, Notation, Notation door Jim Blinn 16 exemplaren
Jim Blinn's Corner: Dirty Pixels door Jim Blinn 38 exemplaren
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction door Daniel Shiffman 154 exemplaren, 1 bespreking
Level of Detail for 3D Graphics door David Luebke 27 exemplaren
Making Them Move: Mechanics, Control & Animation of Articulated Figures (The Morgan Kaufmann Series in Computer Graphics) door Norman I. Badler 13 exemplaren
Mathematical Optimization in Computer Graphics and Vision door Luiz Velho 9 exemplaren
MEL Scripting for Maya Animators door Mark R. Wilkins 21 exemplaren
Mobile 3D Graphics: with OpenGL ES and M3G door Kari Pulli 14 exemplaren
Non-Photorealistic Computer Graphics: Modeling, Rendering and Animation door Thomas Strothotte 19 exemplaren
Point-Based Graphics door Markus Gross 11 exemplaren
Principles of Digital Image Synthesis (2-volume set) door Andrew S. Glassner 31 exemplaren, 1 bespreking
Programming with Quartz: 2D and PDF Graphics in Mac OS X door David Gelphman 19 exemplaren
Pyramid Algorithms: A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling (The Morgan Kaufmann Series in Computer Graphics) door Ron Goldman 7 exemplaren
Radiosity and Global Illumination door François X. Sillion 12 exemplaren
Radiosity and Realistic Image Synthesis door Michael F. Cohen 21 exemplaren
Real-Time Shader Programming door Ron Fosner 13 exemplaren
Rendering With Radiance: The Art And Science Of Lighting Visualization door Greg Ward Larson 15 exemplaren
Subdivision Methods for Geometric Design: A Constructive Approach door Joe Warren 6 exemplaren
Texturing and Modeling: A Procedural Approach door David S. Ebert 74 exemplaren
Understanding Virtual Reality: Interface, Application, and Design (The Morgan Kaufmann Series in Computer Graphics) door William R. Sherman 12 exemplaren
User interface management systems : models and algorithms door Dan R. Olsen 4 exemplaren
Visual Effects in A Digital World: A Comprehensive Glossary of over 7,000 Visual Effects Terms door Karen Goulekas 12 exemplaren
Visualization in Medicine: Theory, Algorithms, and Applications (The Morgan Kaufmann Series in Computer Graphics) door Bernhard Preim 8 exemplaren
Warping & Morphing of Graphical Objects door Jonas Gomes 10 exemplaren
Wavelets for Computer Graphics door Eric J. Stollnitz 19 exemplaren

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