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Prediction, Learning, and Games (2006)

door Nicolo Cesa-Bianchi, Gabor Lugosi

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This important text and reference for researchers and students in machine learning, game theory, statistics and information theory offers a comprehensive treatment of the problem of predicting individual sequences. Unlike standard statistical approaches to forecasting, prediction of individual sequences does not impose any probabilistic assumption on the data-generating mechanism. Yet, prediction algorithms can be constructed that work well for all possible sequences, in the sense that their performance is always nearly as good as the best forecasting strategy in a given reference class. The central theme is the model of prediction using expert advice, a general framework within which many related problems can be cast and discussed. Repeated game playing, adaptive data compression, sequential investment in the stock market, sequential pattern analysis, and several other problems are viewed as instances of the experts' framework and analyzed from a common nonstochastic standpoint that often reveals new and intriguing connections.… (meer)
Onlangs toegevoegd doorzhuazhua88, Markober, Therine, ShiguangWU, liuxl89
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A wonderful synthesis of the literature on competitive, individual-sequence forecasting with expert advice. That is, the problems considered are all variants on a situation where you need to make a prediction about the future (or more generally take an action whose consequences will only be revealed in the future), have access to a range of "experts" or forecasting algorithms, and want to ensure that, no matter what actually happens, your performance will be close to that of the best expert. This is thus a study of sequential decision-making under uncertainty without probability. Often, but not always, the solution lies in taking weighted averages of the experts, giving more weight to those which have done well in the past. This works not because past performance provides any kind of inductive evidence of future success, but merely because it keeps your predictions from drifting too far from what is, in fact, working. (Perversely, many of the proofs rely on probabilistic arguments, but they don't make probabilistic assumptions.) Of course, it may be that even the best expert is very bad, but the possibility of improving on the experts is not really considered, though it's certainly possible (at least with convex loss functions).

Anyone at all interested in machine learning, forecasting, information, game theory, or decision-making under uncertainty needs to read this. It may also be useful to epistemologists. ( )
  cshalizi | Aug 8, 2008 |
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Nicolo Cesa-Bianchiprimaire auteuralle editiesberekend
Lugosi, Gaborprimaire auteuralle editiesbevestigd
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This important text and reference for researchers and students in machine learning, game theory, statistics and information theory offers a comprehensive treatment of the problem of predicting individual sequences. Unlike standard statistical approaches to forecasting, prediction of individual sequences does not impose any probabilistic assumption on the data-generating mechanism. Yet, prediction algorithms can be constructed that work well for all possible sequences, in the sense that their performance is always nearly as good as the best forecasting strategy in a given reference class. The central theme is the model of prediction using expert advice, a general framework within which many related problems can be cast and discussed. Repeated game playing, adaptive data compression, sequential investment in the stock market, sequential pattern analysis, and several other problems are viewed as instances of the experts' framework and analyzed from a common nonstochastic standpoint that often reveals new and intriguing connections.

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