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Ill Met in the Arena

door Dave Duncan

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1006271,548 (3.68)5
"Complicated politics and family scandals twist through this tale of courtly intrigue from prolific fantasist Duncan" (Publishers Weekly). Though Quirt's name is little known, his skills as a gladiator are quickly obvious and hard to match. In Aureity, noblemen battle in the arena circuit, using their powers of teleportation and telekinesis to prove their breeding and strength. The prizes at play are not only silver and bronze but also the chance to rise amongst the nobility and mate with the ruling class of women. Older than most players, Quirt still manages to draw attention and awe through his mastery of the games. Some of that attention comes from Humate, a brash young competitor with unbelievable power and little patience or control. To him, Quirt is a mystery he can't resist. However, that mystery soon proves much bigger than all of them. Ancient crimes, struggles for status, romance, vengeance, duty--Humate has a lot to learn from the world‑wise Quirt. As the secret of Quirt's true identity and past unfolds, Humate and Quirt race to bring justice to the murderer and madman whose blood links the two gladiators together.   With Ill Met in the Arena, award‑winning fantasy author Dave Duncan creates yet another new, fully realized world filled with complex cultures and brisk adventure. Intrigue, politics, action, humor--this book will grab you from page one and not let go until the final word.… (meer)
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From bluerise to whiteset Dave Duncan spins an intriguing tale of adventure across the continent of Aureity at the center of a world that blends elements of fantasy and science fiction into a unique speculative reality. As a reader I was seeking a title that would fulfill a number of requirements; a fantasy or science fiction title along the lines of those I enjoyed in my teenage years, I wanted a quick read that would last more than a day, but less than a month, that meant no Tolkienesque epics and one more along the lines of Edgar Rice Burroughs pulp and I found just what I wanted in Dave Duncan’s “Ill Met in the Arena”. While it involves elements of fantasy, romance, intrigue, and even mystery, at its core Duncan’s tale is a relatively straight forward quest for revenge although he tells it in a far from straight forward manner. The story revolves around a nameless warrior in a society where your name is everything; therefore our hero adopts the name Quirt of Mundil while his true name is eventually revealed as Mudar of Quoin. The setting is the continent of Aureity on a world that revolves around twin suns, one blue and one white, for which author Duncan has created a unique calendar based on Pentads which equal approximately 5 earth years. The people of Aureity have developed a matriarchal feudalistic society in which caste, rank and breeding are paramount. This is because the ruling families have developed psychic abilities that magnify the mental acuity of women and the strength of men. The quality of the candidates for marriage is based on their family history, but also on their ability to perform in the arena with the goal of developing men and women of ever increasing psychic abilities. Mudar’s plan requires him to return to the arena where he hopes to confront the youth his lady love Tendence is being forced to marry for political reasons. The youth is Humate an arrogant and powerful newcomer to the arena and over the course of the story as confrontations take place and secrets are revealed he moves from being a definite enemy to a potential ally in Mudar’s quest. Aside from some occasionally stilted dialog my only real complaint is Duncan’s decision to tell his tale in a series of Tarantinoesque flashbacks and third person narratives. While I never found this structure confusing I am not sure that it was necessary or helpful to the telling of this otherwise imaginative and engaging tale of revenge. Author Dave Duncan is noted for several fantasy series including “The King’s Blades” and although “Ill Met in the Arena” has been written as a standalone story with a definitive and satisfactory conclusion I would not be surprised to see him revisit the richly imagined world of Aureity. ( )
  ralphcoviello | Oct 23, 2013 |
Amazon received
  romsfuulynn | Apr 28, 2013 |
It spent a little too much time on explaining how everything works in their world, which is complicated. And not enough time on character and plot.
But I still had fun reading it and I would be thinking about it when I wasn't reading it, which is always a good sign. I hope he writes more in this world. ( )
  JenneB | Apr 2, 2013 |
I truly enjoy this book (I re-read it every year or so), and I wish Dave Duncan would re-visit the world, though I don't know what he'd come up with that would top this story; it's got everything I love: Mind-powers, vengeance, court-intrigue, love-stories, tragedy, violence and violent death, but most of all, a protagonist who uses his brain to defeat stronger opponents--can't get enough of that.

This story gets a well-deserved ( )
  bookstothesky | Jan 26, 2013 |
A nice, action-packed, revenge, adventure story. While the story was mostly fast-paced and engrossing, the very end (after the climax) was a little bit simplistic or trite. I liked it well enough, but the last bit felt juvenile. ( )
  saltypepper | Oct 17, 2008 |
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"Complicated politics and family scandals twist through this tale of courtly intrigue from prolific fantasist Duncan" (Publishers Weekly). Though Quirt's name is little known, his skills as a gladiator are quickly obvious and hard to match. In Aureity, noblemen battle in the arena circuit, using their powers of teleportation and telekinesis to prove their breeding and strength. The prizes at play are not only silver and bronze but also the chance to rise amongst the nobility and mate with the ruling class of women. Older than most players, Quirt still manages to draw attention and awe through his mastery of the games. Some of that attention comes from Humate, a brash young competitor with unbelievable power and little patience or control. To him, Quirt is a mystery he can't resist. However, that mystery soon proves much bigger than all of them. Ancient crimes, struggles for status, romance, vengeance, duty--Humate has a lot to learn from the world‑wise Quirt. As the secret of Quirt's true identity and past unfolds, Humate and Quirt race to bring justice to the murderer and madman whose blood links the two gladiators together.   With Ill Met in the Arena, award‑winning fantasy author Dave Duncan creates yet another new, fully realized world filled with complex cultures and brisk adventure. Intrigue, politics, action, humor--this book will grab you from page one and not let go until the final word.

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