Ernest Cline
Auteur van Ready Player One
Over de Auteur
Ernest Cline is an American screenwriter and novelist. He was born in 1972 and grew up in rural Ohio. In 1998, Cline wrote a screenplay entitled, Fanboys, about the craze surrounding the prequels to the Star Wars movies. Over a decade later, the movie was finally released in 2009. However, creative toon meer differences and his dissatisfaction with the final edit, led Cline to quit screenwriting and write a novel. That novel, based on an idea he had been considering for years, became the New York Times Bestseller, Ready Player One. His second novel, Armada released in 2015 also became a New York Times Bestseller. He made the Hollywood Reporter's 'Most Powerful Authors' 2016 list, entering at number 12. (Bowker Author Biography) toon minder
Fotografie: deadline.com
Reeksen
Werken van Ernest Cline
Untitled 3 exemplaren
The Omnibot Incident [short story] 1 exemplaar
Ready Player One and Two Book Set 1 exemplaar
The Geek Wants Out [sound recording] 1 exemplaar
Gerelateerde werken
Anime Impact: The Movies and Shows that Changed the World of Japanese Animation (2018) — Medewerker — 43 exemplaren, 2 besprekingen
Tagged
Algemene kennis
- Gangbare naam
- Cline, Ernest
- Officiële naam
- Cline, Ernest Christy
- Geboortedatum
- 1972-03-29
- Geslacht
- male
- Nationaliteit
- USA
- Geboorteplaats
- Ashland, Ohio, USA
- Woonplaatsen
- Austin, Texas, USA
- Beroepen
- cook
store clerk
spoken word artist
screenwriter - Relaties
- Aptowicz, Cristin O'Keefe (wife)
- Agent
- Yfat Reiss-Gendell
- Korte biografie
- ERNEST CLINE is an internationally best-selling novelist, screenwriter, father, and full-time geek. He is the author of the novels Ready Player One and Armada and co-screenwriter of the film adaptation of Ready Player One, directed by Steven Spielberg. His books have been published in over fifty countries and have spent more than 100 weeks on The New York Times Best Sellers list. He lives in Austin, Texas, with his family, a time-traveling DeLorean, and a large collection of classic video games.
Leden
Discussies
Ready Player Two in Science Fiction Fans (maart 2022)
Ready Player One in Gamers (maart 2019)
Ready Player One in The Green Dragon (juli 2013)
Ready PLayer One {Spoilers Possible} in The Green Dragon (juli 2012)
Chat about... Ready Player One by Ernest Cline in The SF&F Book Chat (februari 2012)
Besprekingen
Lijsten
Best Audiobooks (1)
Overdue Podcast (1)
Best Dystopias (1)
To Read (1)
io9 Book Club (1)
Comfort Reads (1)
Great Audiobooks (1)
2010s (2)
Best Young Adult (1)
BitLife (1)
Florida (1)
Pageturners (1)
Geek Books (1)
First Novels (1)
Favourite Books (1)
Prijzen
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Statistieken
- Werken
- 10
- Ook door
- 6
- Leden
- 25,276
- Populariteit
- #829
- Waardering
- 3.9
- Besprekingen
- 1,651
- ISBNs
- 188
- Talen
- 21
- Favoriet
- 19
Ready Player One by Ernest Cline
It's a rare occurrence in my life when I end up watching the movie without realising that it is a book adaptation. Now that I've read 'Ready Player One', I sure am glad that I watched the movie first! (Be forewarned; the movie story is very different from that of the book.)
Imagine reading a book on baseball and you happen to be interested in sports but aren't an expert in baseball. You'll enjoy the book, no doubt. But there will be many terms that you can't understand and at the end, there will be a slight regret in your heart. You will start pondering, "if only I had some interest in baseball, I'd have enjoyed this book even more." That's me with 'Ready Player One'.
'Ready Player One' is a full paisa-vasool entertainer. The story is set in a dystopian 2045, where the world is in tumult after the energy crisis and countless wars. The only escape people have is to log into a huge virtual reality world called OASIS that is a combination of video games plus real life skill enhancing options such as schools. The owner of OASIS passes away without an heir and declares in his final will that whoever can solve a three-level challenge can inherit the company and all his wealth. You can guess the rest. Every OASIS player wants to win this challenge. There are some baddies too who want to win the challenge for their own profit. (I am slightly reminded of the movie 'Avataar' while writing this, but the similarity is only limited to the extent that there is a virtual world and there are heinous corporations involved.)
The key OASIS players in the challenge are all interesting characters and each of them displays a range of human strengths and weaknesses. Ernest Cline keeps the momentum of the book steadily going with his tricky unveiling of the challenges, his mastery over the pop-culture content and his vivid imagination. Boy, does the man know his video games or what!… (meer)